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Sylvie Lacoult
Sylvie Lacoult
3D Artist
Birmingham, United Kingdom

Summary

I am a 3D Modeller and Texture Artist currently working for Turbine Room Studios, and a Games Art and Animation Student at Access Creative College. I have over 4 years of experience with 3D, and industry standard software, Substance Designer and Painter, Unreal Engine 5, Unity, Blender, Maya, ZBrush, Houdini, Marvelous Designer, Clo3D, SpeedTree and more. You can contact me by email, on Instagram, LinkedIn, or here.

Skills

Rendering3D Animation3D Modeling3D VisualizationLightingTexturingFluid SimulationVFXPBR TexturingGame ArtPhysically Based RenderingCloth Simulation3D

Software proficiency

Blender
Blender
Fusion 360
Fusion 360
Houdini
Houdini
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Premiere
Premiere
SpeedTree
SpeedTree
Arnold
Arnold
Gaea
Gaea
Adobe XD
Adobe XD

Experience

  • 3D Modeler/Texture Artist at Turbine Room Studios
    Remote, GB
    January 2024 - Present

    In January 2024, I started as a 3D Modeler and Texture Artist at Turbine Room Studios, I have been working closely with the wonderful team on their project and game Grand Voyage and Ship Explorer.

  • One Week of unpaid Work Experience at Autodesk
    Birmingham, GB
    July 2022 - July 2022

    -3D Design of fixturing for an aerospace part using Fusion 360 Design and Make modules.

    -Validation of dimensions and tolerance of the design.

    -3D Printing of the fixture.